Professional Credits · World Makers

Shipped and in-development work

Shipped

Deceit 2

A shipped, live-service social deduction horror game, where I worked as a Gameplay Designer at World Makers. The clips below are a sample of recent gameplay from official and community channels.

Live Service Social Deduction

In Development

MVX: London

An original massive-scale PvE shooter, currently in development at World Makers' Cambridge studio. Set in a full-scale recreation of London, it's built around large-scale multiplayer encounters, dense crowds, and a richly simulated, reactive city — pushing the scale and physicality of multiplayer gameplay beyond typical match-based shooters.

I was involved in designing the macro gameplay loop mission system, the creature spawning system, and creature design, and I designed and implemented individual missions.

Unreal Engine 5 Mission Design Systems Design
Visit playmvx.com →
MVX London — massive-scale PvE shooter set in London, in development at World Makers

Co-Founded · 2019–2020

Astral Dawn Studios

An indie studio I started with two friends, working in Unity. We began with Astral Dawn, an ambitious JRPG — and learned the hard way that the scope was too broad for a three-person team. We shelved it and built Dodo Alone instead: a smaller, sharper 2D platformer about the extinction of the dodo, which we took to a public demo release.

I led art direction and self-directed development alongside the founders, and produced devlogs and Unity animation tutorials to bring the community along with us.

Unity Art Direction Devlogs
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Game Jams & Personal Builds

Short-form, fast-turnaround projects

GMTK Jam 2021 — a newspaper office scene where you balance finance against clickbait headlines

GMTK Jam 2021

48hr Jam

June 2021

Built with three university friends in 48 hours on the theme "Joined Together." You play a journalist balancing finances against polarising, clickable articles. Ranked 860th of 5,800+ entries — 423rd for Presentation, the part of the project I led.

View on itch.io →
Old Macdonald's Farm title screen — tower-defence Ludum Dare entry

Old Macdonald's Farm

72hr Jam

Ludum Dare 44

A tower-defence game built around "Life is Currency," in the spirit of Plants vs. Zombies. Five animals defend the farm against waves of attackers stealing your livestock. A useful lesson in realistic scope under time pressure.

View on itch.io →