In Development
MVX: London
An original massive-scale PvE shooter, currently in development at World Makers'
Cambridge studio. Set in a full-scale recreation of London, it's built around
large-scale multiplayer encounters, dense crowds, and a richly simulated, reactive
city — pushing the scale and physicality of multiplayer gameplay beyond typical
match-based shooters.
I was involved in designing the macro gameplay loop mission system, the creature
spawning system, and creature design, and I designed and implemented individual
missions.
Unreal Engine 5
Mission Design
Systems Design
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